Anime Dice Gamepass Prices (UPD 3): What Each One Does
Every Anime Dice gamepass and jackpot spin Robux price, read frame by frame from a live shop walkthrough — plus what is worth buying and the free route.
FAQ
How many gamepasses does Anime Dice have?
What is the cheapest way to buy a jackpot spin?
Are gamepasses better than jackpot spins?
Can you progress in Anime Dice without spending Robux?
Are these Robux prices guaranteed to stay the same?
Where Is The Robux Shop In Anime Dice?
There are two things players call “the shop”, and only one of them spends Robux. The cash shop (the MARKET / SELL UNIT stalls on your plot) is bought with in-game dollars. The Robux shop opens from the Shop button pinned to the left edge of the screen, next to Rebirth and Index. Inside it, the green price pills carry the Robux hexagon icon — that is the money we are reading here. The dollar figures printed in the bottom-left corner ($67, $2.82k in these frames) are your in-game cash balance, not prices, so keep the two apart.
Two purchase icons also float in the world itself, so you can buy without opening the panel at all:
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The world icons are shortcuts to the same products that live inside the Shop panel.
Source: every price and label on this page was read frame by frame from the RexonSIM playthrough Noob To PRO with $10,000 ROBUX in Anime Dice Roblox (September 2026, UPD 3), whose opening minutes are spent inside the Robux shop. No competitor wiki or aggregator was used as a data source — the numbers below come only from what is legible on screen.
The Anime Dice session where the full Robux shop and gamepass list are opened and purchased
How Much Do Anime Dice Gamepasses Cost?
Six gamepasses sit under the Gamepasses heading, three per row. The first three are visible as soon as you scroll to the section:
| Gamepass | Effect text on the card | Robux price |
|---|---|---|
| Double Roll | Roll two dice at once! | 720 |
| VIP | Chat Tag, Trail, 1.5x Cash, 1.5x Luck | 225 |
| Luck | 1.5x Luck | 180 |

Prices are the green Robux pills; the line under each name is the card’s own description.
Watch the gamepass list at 1:18
Scrolling down reveals the second row — and, once bought, the top row flips to Owned:
| Gamepass | Effect text on the card | Robux price |
|---|---|---|
| Ultra Luck | 3x Luck | 450 |
| More Cash | 2x Cash Boost | 180 |
| Roll Speed | Rolls faster! | 315 |

Below this row the panel opens into the Codes box — free rewards in the same menu.
Watch the second gamepass row at 1:30
How Are Jackpot Spins Different From Gamepasses?
A gamepass is permanent — buy it once and it is on for every roll from then on. A Jackpot Spin is consumable: it drops your next roll into a special pool with a printed 1,000x Luck multiplier on next roll!, then it is spent. They are sold in bundles:
| Jackpot Spins | Robux price | Per spin |
|---|---|---|
| 1 Spin | 72 | 72 |
| 5 Spins | 342 | ~68.4 |
| 10 Spins | 675 | 67.5 |

Bulk bundles shave the per-spin price; the multiplier applies to a single roll.
Watch the jackpot spins at 1:36

The whole shop in one screen: spins on top, owned gamepasses below.
Watch spins above the owned gamepasses at 1:32
One honest wrinkle: the floating world icon labelled Jackpot Roll 999x luck is priced at 79 Robux, while the Shop panel’s single 1 Spin is 72 and advertises 1,000x. The frames do not make it clear whether these are the same product priced two ways or two separate items, so we report both numbers exactly as seen and mark the relationship unconfirmed.
Which Anime Dice Purchases Are Worth The Robux?
Judging only by what the cards claim and how the loop works:
- Permanent multipliers first. Luck (180) and Ultra Luck (450) raise luck on every roll; More Cash (180) raises cash on every roll. Because they never expire, their value compounds the longer you play — this is where a small budget goes furthest.
- VIP (225) bundles 1.5x Cash and 1.5x Luck with cosmetic chat tag and trail perks, so it partly overlaps the Luck and More Cash passes — buying both VIP and the standalone luck/cash passes may double up on the same multiplier (unconfirmed).
- Double Roll (720) is the priciest pass; it doubles rolls per action, which mostly saves time rather than raising odds, so it rewards long sessions more than a short playthrough.
- Roll Speed (315) is pure quality-of-life — faster rolls, no statistical gain shown.
- Jackpot Spins are a burst, not a base. The player in the source video deliberately saves them until his luck potions are stacked, because a 1,000x multiplier spent on an unboosted roll is largely wasted.
None of these are required to progress. If you are still learning the loop, spend nothing yet and work the free systems first — the beginner progression guide and the block and dice upgrade priorities cover what actually moves your economy.
Can You Get The Same Boosts Without Spending?
Yes — the shop accelerates a loop that already runs for free:
- Free lucky spins from codes. The Shop panel’s own Codes box (visible under the gamepasses) is fed by live redeem codes. Our Anime Dice codes page lists the current ones; the source video redeems several and each grants free lucky spins.
- Offline and idle income. Cash keeps generating while you are away, so the More Cash multiplier is not the only way to grow a balance — see offline earnings and the AFK farming setup.
- Reroll discipline over raw luck. A luck gamepass widens your odds, but what you spend rerolls on matters more. The reroll priority guide and the traits guide cover which targets are worth the currency you already have.
- Quests and group chest. Daily/weekly quests and the group chest hand out spins and tickets the shop would otherwise sell you.
The version these prices were captured on is UPD 3 (official page last updated 2026-09-12); future updates may reprice or add items, and the update history tracks what changes. If you catch the shop at different numbers on your client, send a dated screenshot through our contact page and we will credit it here.
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